# Quickstart

## What's it all about?

Methods and properties can be turned into executable commands that are accessible directly within the editor, and within your application. Enhance your workflow in the editor, and debug your games with ease.

## Enter your first command <a href="#enter-your-first-command" id="enter-your-first-command"></a>

Try it out immediately after importing, by pressing **F1** in the editor.\
The command field will show up in the console window, where you can type in commands. Try inputting `log "Hello World!"`.

Now try to enter play-mode and press **F1** in-game. The command field should show up and function in the exact same way. Exclusive runtime commands should also be available now, such as `screen.fps`. For a full list of built-in commands, [see the included commands](https://docs.pentafloat.com/documentation/included-commands)

{% hint style="info" %}
**Note**

Shortcuts can be changed for both the editor and runtime command field. Navigate to project settings to set them to your liking. You can also type `open.settings` in the command field, to quickly open the settings window.
{% endhint %}


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# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.pentafloat.com/getting-started/quickstart.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
