Additional attributes
Last updated
[Command]
[EditorOnly]
public static void RefreshAssets()
{
AssetDatabase.SaveAssets();
AssetDatabase.Refresh();
}[Command]
[RuntimeOnly]
public static void HealPlayers(int amount)
{
Player[] players = FindObjectsByType<Player>(FindObjectsSortMode.None);
foreach (var player in players)
{
player.Health += amount;
}
}