Macros
A macro acts as shorthand for longer inputs. You could for example shorten a command with multiple parameters, into a concise macro that is faster to write.
Creating macros
Create a macro with the macro.add
command, followed by the input you want to substitute.
Typing macro.add loadmain 'scene.load MainScene'
results in a macro called #loadmain.
When the input gets processed, #loadmain will automatically be replaced with scene.load MainScene
.
Note
Alternatively, macros can be created by typing #name, followed by the input.
For example: #loadmain 'scene.load MainScene'
Viewing current macros
For an overview of all macros currently registered, simply execute the macro.getall
command.
Removing macros
To remove a macro, type macro.remove
followed by the name of the macro, excluding the #.
macro.remove loadmain
You can also remove all registered macros with macro.removeall
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