Custom commands
The [Command]
attribute turns any method or property into a command, and will become available for execution in the command field upon recompilation.
How to create a command
using UnityEngine;
using Ghostlike.Commands;
public static class NumberCommands
{
[Command]
public static int RandomNumber(int from, int to)
{
return Random.Range(from, to);
}
}
The method can be executed immediately by typing: randomnumber 0 10
in the command field.
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